LIVING CITY 0.1.3 — DEVELOPMENT BUILD
Windows: extract this ZIP and launch Living City.exe. No Godot/workspace needed.
Unsigned development executable; Windows may ask before running.
WASD / Inspect drag: pan. Q/E: rotate. Wheel: zoom. Tap/click: build or inspect.
Zone homes: drag a rectangle or tap land beside roads. Build farms, a market
and a well first; residents develop homes when food, water and jobs permit.
Unzone removes designations only, never existing homes.
F5 saves; F9 loads; Space pauses. Back pauses on Android.
This Roman foundation prototype is unfinished. Save formats may change.
Tested on Linux and via Wine, not yet verified on physical Windows/Android.
https://purbeckstudios.com/games/living-city
Godot engine license and copyright notices are included.
